Marduk attempts to kill the enemy with the lowest Health. He deals damage equal to 600% – 1200% of his Attack, depending on the target’s current Health percentage.
If their Health < 30%, the damage reaches its maximum value. If the target dies, Marduk restores an extra 1000 Energy.
Level 2 (Lv 61):
Increases the minimum damage to 650%; maximum damage to 1300%
Level 3 (Lv 141):
Increases the minimum damage to 700%; maximum damage to 1400%
Level 4 (Lv 221):
Increases the minimum damage to 750%; maximum damage to 1500%
Marduk thrusts his sword into the body of an enemy, dealing damage equal to 120% of his Attack, knocking the target backwards, and suppressing them for 2s.
(Suppression: units cannot move nor use their auto-attack or active skills. This effect cannot be dispersed or counteracted by Tenacity or Insight.) After Marduk withdraws his sword, he deals another 120% of his Attack to the target.
Level 2 (Lv 81):
Increases the damage dealt by the initial sword thrust and its withdrawal to 150%
Level 3 (Lv 161):
Increases the suppressing time to 3s
Level 4 (Lv 241):
Increases the damage dealt by the initial sword thrust and its withdrawal to 180%
Marduk increases his Dodge by 30% for 7s. For this duration, each Dodge also deals damage equal to 100% of his Attack to the attacker and stuns them for 1s (each target can be stunned once every 5s). This skill cannot be dispersed.
Level 2 (Lv 101):
Increases Dodge by 40%
Level 3 (Lv 181):
Additionally, whenever an enemy is stunned by this skill, Marduk recovers 5% of his max Health
Level 4 (Lv 261):
Increases Dodge by 50%
Typically, Marduk’s damage taken is reduced by 20% during battle. Whenever a total of 3 casualties occur on the battlefield (allies or enemies), Marduk converts into his warlord form and stuns all enemies for 3s. Marduk is immune to control effects during this conversion.
Level 2 (Lv 121):
If in the warlord form, “Vicious Withdrawal” additionally reduces the target’s healing received by 100% for 8s
Level 3 (Lv 201):
If in warlord form, “Thunderstorm Sword” duration is extended to the end of the battle
Level 4 (Lv 281):
If in warlord form, the reduction of his damage taken is doubled.
Tank, Physical damage dealer, CC
Tragic is the tale of mighty Marduk… Once the slayer of the Chaos Dragon and the bringer of divine order to the people of Mesopotamia, he has since lost himself in savagery during his attempt to be the greatest warrior in history… Now, his eyes are filled with only disdain and rage.
Marduk is a damage dealer. He is good for endgame, Arena etc.
Team build: Susanoo, Lucifer, Western Queen, Odin.
Weapon skill – Regalia Sword.
At the start of the battle, Marduk increases his Attack by 10% for 10s. (Unlock 100)
Increases the Attack boost at the beginning of battle to 20%. (Unlock 200)
Increases the Attack boost at the beginning of battle to 30%. (Unlock 300)
Whenever there is a casualty during the battle, the Attack boost from the beginning of battle is restarted. (Unlock 400)
Divinity Skills: Primeval Vicissitudes, Immortality Eterna, Primeval Toxicity, Immortality Sunder, Psyche Formational Trance, Primeval Fanaticism, Psyche Phantasmal, Immortality Wrath.
Marduk’s strong and swift frame denotes his exceptionalness, as does his huge, razor-sharp sword… Long ago, this deity became responsible for guiding humanity. He saw these small creatures, who were originally created as mere slaves for the Gods, as valuable, and only needed noble direction to be wise and just. Therefore, he gained one of his titles: the God of Divine Order, in addition to the God of Storms and Warfare. The story of how this son of Ninhursag (Plant Goddess) and Enki (Water God) eventually became the patron God of the Babylonian Empire is legendary…
His rise to power started in a time of chaos… The deities of sweet and salt water, Apsu and Tiamat, were having many children. However, the father, Apsu, began to become annoyed with the constant noise produced by them and started to plan to remove them… But, the children learned of this plan and acted, killing Apsu. His wife, Tiamat, was furious and immediately sought reprisal, creating many monsters to destroy her own children!
It was at this tumultuous time that these children turned to Marduk for protection. At the time, the Gods of Mesopotamia were somewhat equals, but the they needed decisive leadership now. They asked Marduk to take that role to confront the Chaos Dragon, Tiamat. Marduk agreed but insisted that his role must be made permanent afterwards. The Gods of Mesopotamia agreed to his terms and held a giant banquet to give him the holy regalia: a scepter, throne, and an indestructible weapon.
Marduk accepted this regalia and then fearlessly confronted Tiamat’s monsters. After he slayed them, he faced down the huge, enraged Tiamat. Clever Marduk cast a net on her to slow her down. Despite this, Tiamat kept coming and tried to swallow him whole… At this time, Marduk blew a gust of hurricane to hold her back and fired an arrow into her throat. It was a fatal blow. Since he overcame the Chaos Dragon, he thereafter became known as the bringer of divine order.