Odin Attributes



Meet Fate


Odin terrorizes all enemies, making them unable to use their Ultimate for 4s. This effect cannot be dispersed.

Level 2 (Lv 61):

Increases duration to 5s

Level 3 (Lv 141):

Increases duration to 6s

Level 4 (Lv 221):

Increases duration to 7s

Fated Choice


At the beginning of the battle, Odin points his spear at the Hero directly opposed to him in the enemy formation, reducing their Dodge to 0% until the end of the battle.

Level 2 (Lv 81):

Additionally, target is dealt damage equal to 150% of Odin’s Attack every 5s

Level 3 (Lv 161):

Additionally, decrease the target’s Crit Chance by 15%

Level 4 (Lv 241):

Additionally, increase the target’s damage taken by 15%

Raven Guardians


Odin sends ravens to guard the frontline ally with the lowest Health. If the guarded Hero uses their auto-attack within the next 10s, a raven will also attack, dealing damage equal to 60% of Odin’s Attack. Additionally, a shield with a value of 100% of Odin’s Attack will be generated for the auto-attacker.

Level 2 (Lv 101):

Additionally, restore 30 Energy to the allied Hero whenever the raven attacks

Level 3 (Lv 181):

Increases damage dealt to 80%

Level 4 (Lv 261):

Increases shield’s value to 120%

Hazy Mist


Odin reduces the damage received to himself from auto-attacks by 30%. All other allies receive half of this effect. Additionally, Odin’s Hit Energy Restoration is increased by 30%.

Level 2 (Lv 121):

Reduces damage received from auto-attacks by 40%

Level 3 (Lv 201):

Reduces damage received from auto-attacks by 50%

Level 4 (Lv 281):

Reduces damage received from auto-attacks by 60%




CC, Buffer, Debuffer, Support tank, deals physical damage


There are tons of enemies that have a lot of dodge, and Odin can help you with that with first skill Meet Fate. He can help go through the Campaign. The second skill Fated Choice will be useful for Heroes which are dashing forward. And passive is a pretty good skill. 

Weapon skill – Spear of Fate. It is actually pretty helpful.

Additionally, target of “Raven Guardians” has their Auto-Attack Speed increased by 40%. (Unlock 100)
Target of “Raven Guardians” has their Auto-Attack Speed increased by 70% (Unlock 200)
If “Meet Fate” is active, the effects given by “Hazy Mist” to Odin’s allies are no longer halved. (Unlock 300)
If “Meet Fate” is active, enemies are also unable to use their active skills. This effect cannot be dispersed. (Unlock 400)

Divinity skills: Vicissitudes, Extraordinary, Gravitational Field, Corrosion, Recovery, New Moon, Colossus.


Early (1-15)

Mid (16-25)

Late (26+)





Skin Attributes

NameNorthern Leader
BonusDEF +2%
Cost x 50

Skin Attributes

NameCandycane King
BonusHP +2%, DDG +2%
Cost x 100


The God-King of Asgard is the tall and stately Odin. He wears golden armor and carries a long spear, named the Spear of Fate. This enchanted spear is guaranteed to hit its target, and in the process lights up the entire sky with its brilliance. Odin’s mount is the eight-legged horse, Sleipnir (Loki’s child), that can travel between the realms, including the underworld. Conspicuously, he also has two ravens on his opposing shoulders and two wolves at his heels. The raven on his right side is called Huginn (thought), and the one on the left is known as Muninn (memory) while the wolves may be on either side. They are known as Geri (greedy one) and Freki (ravenous one), and they both loyally protect their master with great ferocity.

In the Ascension Realm, Odin has a powerful network of allies. His wife, the Goddess Frigga, and their children, Baldur (God of Light) and Hodur (God of Dark) are some of the closest. Odin also is the adoptive father of the clever Loki, and like Zeus, has many children from his affairs. The most famous being the God of Thunder, Thor whom he had with a rival giantess, Jord, while exploring the world. While he travels on the Earth, known as Midgard to the Norse Gods, he disguises himself in a large, black cloak with tall lapels to cover his eye patch.

This distinctive patch is worn because he lost his eye in the Well of Wisdom, which is guarded by the elder giant, Mimir. It was more given than lost though, as he sacrificed it to gain knowledge of the future; more specifically, the knowledge of the world-ending war, Ragnarok. He also sought the understanding of the runes. He learned of them long ago, again, sacrificing himself by tying his body, arms splayed, to the Infinity Tree (Yggdrasil). When he learned the power of the runes, he taught humanity how to use them to imbue magic into any object in which they are etched.

Odin, along with Freya, takes a portion of all warriors slain in battle. More specifically, his Valkyries (choosers of the slain) take them from the battlefield to Valhalla (Hall of Valor). In this place that Odin built, they train, drink, and socialize until the “twilight of the Gods,” Ragnarok. For when this final battle comes, these warriors will fight with the Gods to challenge those who intend to destroy the world.

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